This week the developers talked about the GW2 dynamic event system, GW2 '' s revolutionary approach to questing. Rather than reading about something that''s happening you''ll actually experience it.
"If a dragon is attacking, you won''t read three paragraphs telling you about it, you''ll see buildings exploding in giant balls of fire, and hear characters in the game world screaming about a dragon attack."
GW2 is described as a living breathing world. If a quest giver tells you "...ogres are coming to destroy a house, they will really come and smash down the house if you don''t stop them!"
GW2 ''s dynamic event system sounds like the next evolutionary step in MMO questing. Let''s hope they pull it off.